I ran the internal benchmark 3 times, here are the following results. My screen resolution is 1920x1200 16:10 aspect ratio Game settings - everything on ultra / max settings including physics, Anti aliasing on x4 model detail max sound effects on ultra with reverb on. Texture filtering negative LOD bias - Allow Power management mode - Prefer maximum performance Multi display mixed GPU acceleration - Singe display performance mode Hard Drive Western Digital 1TB black edition 7200RPM Intel Core i5 (750 series 1st gen) 4x 2.66GHz 8MB lvl 3 cache īeing you are on a 670 i dont think you ahve that luxury tho of rolling back to the 306.xx series or earlier, so just use high shaders instead and make sure you nvidia control panel settings are not forcing any AA / AF etc and that you have power management set to prefer max performance and disable vsynch etc.Īlso FYI - larger maps demand more from your system - 8 player maps hammer ppls systems that can run a 2 or 4 player map fine. I run the game with ultra etc though on an older core i5 750 series 2.66GHz 8 GB RAM with a Nvidia 570GTX and score much better than waht the OP is saying he gets, i do know the newer series of drivers give me bad frame rates in this game and others though so i am currently using 306.97 instead of the latest 310.70. Set the shaders to High not ultra, there is next to no difference visually unless you really really try hard to find it but the improvement in framerates using high shaders (DX9) compared to Ultra (DX10) is a large margin even on newer cards. It was the first Direct X 10 title, not DX 11. Try setting everything to high and you will see the fps go up. Originally posted by Sir Burning:The optimization for Ultra (DX 11) is terrible since it was so new back then.
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